| | Re: Pentapterigoid Star Fighter wallpaper
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(...) Thanks! (...) I raytraced the images for the front and side panels of the box. Then I scanned in the logos from my Exploriens Starship box. I matched fonts as best I could where I needed to change the text a bit. After I finished creating the (...) (25 years ago, 13-Dec-99, to lugnet.cad.ray)
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| | Re: Pentapterigoid Star Fighter wallpaper
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Bram Lambrecht <BramL@JUNO.com> wrote in message news:FMpB0D.6wv@lugnet.com... (...) best (...) the (...) in (...) created (...) Bram, could you please describe how to map an image to a rectangle in POV? Maybe a bit of pov-code as an example? -John (...) (25 years ago, 14-Dec-99, to lugnet.cad.ray)
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| | Re: Pentapterigoid Star Fighter wallpaper
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(...) Basically, all you have to do is add this in the texture: pigment { image_map { tga "filename.tga" } } You can replace "tga" with any other file format that POV-Ray recognizes. To make things easy, I just mapped the images to 1x1 squares[1], (...) (25 years ago, 15-Dec-99, to lugnet.cad.ray)
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