| | Re: Partsref is Moving to LUGNET
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(...) This is kludgy but might work. Details left as an exercise. Your problem is that what you want is to know when a file is *new to YOU* not what it's timestamp is. Keep two complete sets of .dat files. One is an image of the state of files, but (...) (25 years ago, 2-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
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| | Re: Partsref is Moving to LUGNET
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(...) You could try the version which comes with Cynwin32: (URL) used Beta 20.1; it seems pretty stable. If you're not too keen on using the Unix sub-layer (slow), try dmake: (URL) it seems to have gone commercial -- you have to *pay* for the (...) (25 years ago, 2-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
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| | Re: Partsref is Moving to LUGNET
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(...) Yep, I'm familiar with make. I even went to look for one once. Do you know how hard it is to search the net for 'make'? I never could figure out a decent set of search-words... Oh, wait. I've got a make.exe with my old copy of Turbo Pascal. (...) (25 years ago, 2-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
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| | Re: Partsref is Moving to LUGNET
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(...) Are you familiar with the make utility? It allows you to describe an arbitrary set of modules, with their associated interdependencies, and then re-build only the modules which have changed and modules dependant upon them. Of course, using (...) (25 years ago, 2-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
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| | Re: Partsref is Moving to LUGNET
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(...) That's fine with me. The only downside is applying updates. When new parts are released for LDraw, I don't update individual partsref images and pages, I just regenerate the whole shebang. So any manual edits would probably get overwritten. (...) (25 years ago, 2-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
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| | Re: Partsref is Moving to LUGNET
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One thing I noticed with the DAT explorer is that POV rendered images look _MUCH_ better with the lossless PNG format thatn with JPEG. Perhaps appropriate use of the JPEG smoothing function would help the the tests I did looked bad even at 100% (...) (25 years ago, 1-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
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| | Re: Partsref is Moving to LUGNET
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(...) IMHO, the best thing is having both (a) super-quick-loading GIFs and (b) high-quality POV JPEGs, and then letting the user decide which one to view. A while back, someone even suggested having spinning/rotating POV-rendered images for each (...) (25 years ago, 1-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
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| | Re: Starting out in Ray
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If you are running Windows 95/98/NT and have 1) installed POV-Ray for Windows ((URL) and 2) copied l3p.exe ((URL) to e.g. C:\Windows (or to any other directory in your PATH) and 3) installed LDraw in e.g. C:\Lego\LDraw then type in a DOS-box (...) (25 years ago, 1-Dec-99, to lugnet.cad.ray)
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| | Re: Starting out in Ray
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Jamie Obrien: [ asks for a ray tracing howto ] While we are waiting for a good ray tracing howto you could have a look at this information: (URL) somebody could write a short ray tracing howto, I am sure Tood could be convinced to host it under the (...) (25 years ago, 1-Dec-99, to lugnet.cad.ray)
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| | (canceled)
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