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 CAD / Ray-Tracing / 2875 (-5)
  Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light
 
(...) Exactly the kind of thing I'm looking for to "lighten up" my space crafts. Question: How do I develop my own files? I can't seem to get the datshine102.exe to work. Even if I have to hand code them into the .ldr files, I'll be happy. (17 years ago, 6-Feb-08, to lugnet.cad.ray, lugnet.cad.dat.parts)
 
  Re: colors.dat (Was: POV Color Cheat?)
 
I have two comments. First of all, it appears that you divided the colors in ldconfig.ldr by 256, instead of dividing by 255. For example, blue in ldconfig.ldr has RGB values of 0, 51, 178. Dividing these by 256 yields the values you have below, (...) (17 years ago, 30-Jan-08, to lugnet.cad.ray)
 
  Re: colors.dat (Was: POV Color Cheat?)  [DAT]
 
(...) <snip> ... and here's a sample file of how to use it. 0 Color Redefinition Test 0 Name: Test.ldr 0 Author: Tore Eriksson 1 16 0 0 0 1 0 0 0 1 0 0 0 1 colors.dat 1 1 -40 0 0 0 0 -1 0 1 0 1 0 0 3004.dat 1 2 -20 0 0 0 0 -1 0 1 0 1 0 0 3004.dat 1 (...) (17 years ago, 29-Jan-08, to lugnet.cad.ray)
 
  colors.dat (Was: POV Color Cheat?)
 
Here's an "include file" with some redifinitions of the most horrible L3P colors: 0 Color Redifinition Include File 0 Name: colors.dat 0 Author: Tore Eriksson 0 L3P IFPOV 0 #undef Color1 0 #ifndef (Color1) 0 #declare Color1 = #if (version >= 3.1) (...) (17 years ago, 29-Jan-08, to lugnet.cad.ray)
 
  L3P[AO] Light Question
 
I seem to always get three default lights automatically calculated from the values of the bounding box every time I use L3PAddOn, no matter what switch I use. Then I have to remove these unwanted light sources by hand. Is it possible to have no (...) (17 years ago, 28-Jan-08, to lugnet.cad.ray)


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