To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 2855 (-20)
  POV dat - 3626bp61 - Minifig Head with Ice Planet Moustache and Eyebrows - POV  [DAT]
 
0 Minifig Head with Ice Planet Moustache and Eyebrows - POV 0 Name: 3626bp61.dat 0 Author: Bernd Broich 0 Unofficial Part 0 // Inline POV code generated by MFHead v0.01 0 // 2004-04-15 AJW added torus primitives 0 // replacing s\3626bs01.dat 0 L3P (...) (17 years ago, 22-Jan-08, to lugnet.cad.ray, lugnet.cad.dat.parts)
 
  POV dat - 3626bp62 - Minifig Head with Ice Planet Messy White Hair - POV  [DAT]
 
0 Minifig Head with Ice Planet Messy White Hair - POV 0 Name: 3626bp62.dat 0 Author: Bernd Broich 0 Unofficial Part 0 // Inline POV code generated by MFHead v0.01 0 KEYWORDS Space, Ice Planet, Wild West 0 L3P IFNOTPOV 1 16 0 0 0 1 0 0 0 1 0 0 0 1 (...) (17 years ago, 22-Jan-08, to lugnet.cad.ray, lugnet.cad.dat.parts)
 
  POV Help Needed  [DAT]
 
I have made a utility that makes minifig head patterns go POV. For example, the .dat line 4 4 0 15 -13 0 16 -13 -1.750 15.75 -12.652 -1.750 14.75 -12.652 is translated to cylinder { <0,0,0>,<0,17,0>,13.001 clipped_by { union { prism {linear_sweep (...) (17 years ago, 22-Jan-08, to lugnet.cad.ray)
 
  Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light
 
(...) It depends. Do you want the light to act more like it would through LEGO parts or do you want it to imitate a real car's headlights...? Anyway, the choice the user's. All you have to do is write the spotlight definitions ans run it through (...) (17 years ago, 16-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
 
  Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light
 
(...) strange when the headlights cast shadows backwards :-) (17 years ago, 16-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
 
  Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light
 
(...) At least, Jonathan's car now has gotten its original headlights back now - yet yellow instead of white. (URL) (17 years ago, 16-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
 
  Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light
 
(...) Sorry, don't have the time to make models right now. I am currently writing a program to automatically create dat files of "shining" parts. I call it datshine.exe and I am very excited over it. Well, here's one quite strange model I rushed (...) (17 years ago, 15-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
 
  Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light
 
(...) Pictures, we want pictures :-) (17 years ago, 15-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
 
  New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light  [DAT]
 
(...) Thanks Anders! Only took half a year from idea to completion on this part ... /Tore 0 Brick 1 x 1 Round with Hollow Stud Yellow with POV Light 0 Name: 3062bL46.dat 0 Author: Tore Eriksson 0 Unofficial part 0 // based on work by James Jessiman (...) (17 years ago, 15-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
 
  Re: Opinions sought on rendering method
 
(...) Here's a page that shows the 800x600 image in front of various backgrounds (including yellow and black warning stripes): (URL) --Travis (17 years ago, 9-Oct-07, to lugnet.cad.ray, FTX)
 
  Re: PreL3P 1.0
 
(...) Well yes, it would, and it would surely have had its advantages to leave the "source" file completely untouched. But I think it would be even better do like I suggested, with the implementation towards L3PAO (and my own LDA application) in (...) (17 years ago, 9-Oct-07, to lugnet.cad, lugnet.cad.ray)
 
  Re: PreL3P 1.0 - Ping Onyx!
 
(...) Thanks! I'm glad you find it useful. Your list of L3-supported colors was instrumental as a good default behavior. (...) I am pleased to hear it works well on Windows. Good suggestion regarding the done message. I'll add one. (...) Neat. That (...) (17 years ago, 9-Oct-07, to lugnet.cad, lugnet.cad.ray)
 
  Re: PreL3P 1.0 - Ping Onyx!
 
(...) Fantastic piece of software, just what I've been looking for. Thanks Jim! I just can't believe your post isn't highlighted, but I guess it has to do with bad timing; all attention on LDraw.org committee elections... I've tried the Windows (...) (17 years ago, 9-Oct-07, to lugnet.cad, lugnet.cad.ray)
 
  Re: Opinions sought on rendering method
 
(...) I think it's really good. Maybe you should ship LDView with an "instructions" preference set configured for this kind of output! Jim (17 years ago, 9-Oct-07, to lugnet.cad.ray, FTX)
 
  Re: Opinions sought on rendering method
 
Well, as of 0135 PDT, lugnet.cad.ray is at the top of the 24-hour column of the LUGNET Traffic Report (with 18 posts, vs. 12 for the next group). That makes me feel good. :-) (This is the only thread in the group that has had any posts in the last (...) (17 years ago, 9-Oct-07, to lugnet.cad.ray, FTX)
 
  Re: Opinions sought on rendering method
 
(...) OK, I played around with this tonight for a few hours, and finally came up with something that I think I'm happy with. It requires 3 passes of the transparent polygons (just during snapshot save with SaveAlpha enabled), but it seems to get (...) (17 years ago, 9-Oct-07, to lugnet.cad.ray, FTX)
 
  Re: Opinions sought on rendering method
 
(...) To me, the reasons are mainly "historical": the first way to get better images than the output of Ldraw/MLCad/LeoCAD (which is not that bad for instructions!) was POV-Ray. L3PAO then LPub did a lot to push POV as the renderer of choice. Add to (...) (17 years ago, 9-Oct-07, to lugnet.cad.ray, FTX)
 
  Re: Opinions sought on rendering method
 
(...) A very important point - I didn't even noticed that the vehicle roof was grey, not white! (...) That's the main problem of LDD generated instructions: no edges... Philo (17 years ago, 9-Oct-07, to lugnet.cad.ray, FTX)
 
  Re: Opinions sought on rendering method
 
(...) It'll be there in the next release. (...) Actually, if you look you will see that parts of it are somewhat transparent (like the left edge of the windscreen). All of it that has the background visible through transparent parts is supposed to (...) (17 years ago, 9-Oct-07, to lugnet.cad.ray, FTX)
 
  Re: Opinions sought on rendering method
 
(...) I would choose LDView over POV-Ray and L3P in an instant if the -SaveAlpha option worked on my Mac. Otherwise, I think your conclusions about the appearance settings are correct. LDView renderings like your example look great. Would it make (...) (17 years ago, 9-Oct-07, to lugnet.cad.ray, FTX)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR