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 CAD / Ray-Tracing / 2816
    LGEO quirks with parts 6536 and 6187 —Jim DeVona
   In the course of experimenting with L3P and POV-Ray, I've noticed there are a few parts that appear positioned or oriented incorrectly when LGEO parts are used (with L3P's -lgeo option). Here is an example of the two I have found so far, (URL) 6536> (...) (17 years ago, 8-Aug-07, to lugnet.cad.ray, FTX)  
   
        Re: LGEO quirks with parts 6536 and 6187 —Travis Cobbs
   It's known, and there are fixes. See (URL). --Travis (17 years ago, 8-Aug-07, to lugnet.cad.ray, FTX)
   
        Re: LGEO quirks with parts 6536 and 6187 —Jim DeVona
   (...) Great! Thanks, Travis. (URL) fix render>> I had never noticed the link to those fixes from the L3P page. It's all part of the journey of discovery for LDraw novices, I suppose. Jim (17 years ago, 8-Aug-07, to lugnet.cad.ray, FTX)
 

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