| | Re: Light is too bright! Travis Cobbs
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| | (...) I notice you're using white as the color for light.dat. Since L3P pays attention to the color of the light, you can use a much darker shade of gray. The following was done with a light inside the trans red brick with a color of 0x02141414 (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray, FTX)
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| | | | Re: Light is too bright! Tore Eriksson
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| | | | (...) Wow! Thank you! I didn't know that. I tried some different options, and found that the "black" light (color 0, which isn't really black) surpringly produced the best balance between taillights noticably on and not spreading too much red light (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray, FTX)
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| | | | Re: Light is too bright! Anders Isaksson
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| | | | (...) In my 1998 Christmas picture (URL) (go to the end of the page) I hand adjusted the lights (one inside each candle) quite a bit. One important part was the material settings (Color46_t), as the clear L3P parts are much *too* clear. Most of the (...) (18 years ago, 26-Mar-07, to lugnet.cad.ray)
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| | | | | | New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light Tore Eriksson
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| | | | (...) Thanks Anders! Only took half a year from idea to completion on this part ... /Tore 0 Brick 1 x 1 Round with Hollow Stud Yellow with POV Light 0 Name: 3062bL46.dat 0 Author: Tore Eriksson 0 Unofficial part 0 // based on work by James Jessiman (...) (17 years ago, 15-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
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| | | | | | Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light Anders Isaksson
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| | | | (...) Pictures, we want pictures :-) (17 years ago, 15-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
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| | | | | | Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light Tore Eriksson
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| | | | (...) Sorry, don't have the time to make models right now. I am currently writing a program to automatically create dat files of "shining" parts. I call it datshine.exe and I am very excited over it. Well, here's one quite strange model I rushed (...) (17 years ago, 15-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
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| | | | | | Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light Tore Eriksson
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| | | | (...) At least, Jonathan's car now has gotten its original headlights back now - yet yellow instead of white. (URL) (17 years ago, 16-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
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| | | | | | Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light Anders Isaksson
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| | | | (...) strange when the headlights cast shadows backwards :-) (17 years ago, 16-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
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| | | | | | Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light Tore Eriksson
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| | | | (...) It depends. Do you want the light to act more like it would through LEGO parts or do you want it to imitate a real car's headlights...? Anyway, the choice the user's. All you have to do is write the spotlight definitions ans run it through (...) (17 years ago, 16-Oct-07, to lugnet.cad.ray, lugnet.cad.dat.parts)
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| | | | | | Re: New POV-dat: 3062bL46.dat - Brick 1 x 1 Round Yellow with POV Light Daniel Collis
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| | | | (...) Exactly the kind of thing I'm looking for to "lighten up" my space crafts. Question: How do I develop my own files? I can't seem to get the datshine102.exe to work. Even if I have to hand code them into the .ldr files, I'll be happy. (17 years ago, 6-Feb-08, to lugnet.cad.ray, lugnet.cad.dat.parts)
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| | | | | | DatShine v2.01 - First Windows Version Tore Eriksson
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| | | | Available at (URL) - - - Please note that this application will only work properly if... * Installed (ie just unpacked) in <LDrawBaseDir>\Apps\DatShine directory * The Attribute Files (L*.ldr) are in <LDrawBaseDir>\Apps\...Shine\Attr directory * The (...) (14 years ago, 14-May-11, to lugnet.cad.ray)
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