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 CAD / Ray-Tracing / 2350 (-5)
  Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
(...) You still have to impress me. It way too complicated to be even close to user-friendly. (...) Have you seen the works at BrickFilms.com ? The stop-motion gang leads by at least 50-1 against us! It's time to make a change here. No, I still (...) (20 years ago, 12-Jan-05, to lugnet.cad.ray, lugnet.animation)
 
  Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
(...) I've been hanging around at BrickFilms for a while, and I'm very impressed with the stop-motion results so far. So far, I have not seen any virtual film come close to them. But my vision lives on. Even with better animation scripts, virtual (...) (20 years ago, 12-Jan-05, to lugnet.cad.ray, lugnet.animation)
 
  Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
(...) Tore, I'm sure you remember my attempts at the same thing. (URL) I finally decided that POV-Ray is the way to go. Yeah, harder at first, but there are several people working on minifig walking includes (I've got my own as well). After working (...) (20 years ago, 11-Jan-05, to lugnet.cad.ray, lugnet.animation)
 
  Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
Hi! You may want to check out this thread: (URL) see that Mike tried a similar thing a while ago. I'm sure he was not aware of your efforts. Personally, I have my reservations. Making this mechanical somehow takes the life from it. And isn't (...) (20 years ago, 11-Jan-05, to lugnet.cad.ray, lugnet.animation)
 
  Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
I am still planning to restart the LDA2001 project. See details in (URL) . I found the latest source cade on a hd with crasched system files but intact file system. :D As you already know, animation is very complicated. The LDA2001 project is (...) (20 years ago, 11-Jan-05, to lugnet.cad.ray, lugnet.animation)


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