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 CAD / Ray-Tracing / 2335 (-10)
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) Ldraw's trans green still stinks, but lgeo helped a bit... Cheers NB (20 years ago, 21-Nov-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) I think troubleshooting your problem would be easier if you sent me the POV file. -Orion (20 years ago, 18-Nov-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
thanks again (...) I don't get any error messages. POV renders the scene with no problem it just doesn't pick up the LGEO colors. I have a file called LGEO in 3.5 directory, I have added the changes to the lg_color.inc file and colors inc and have (...) (20 years ago, 18-Nov-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) What errors are you getting form POV? -Orion (20 years ago, 16-Nov-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
I have tried this and also the fix on the ldraw page. LGEO files still don't work any suggestions? I don't get the error message. The pov just renders the standard method. Thanks for the help (...) (20 years ago, 15-Nov-04, to lugnet.cad.ray)
 
  Re: 1x16beam's images
 
I have seen many of your fantastic creations on Brickshelf. They look very complex and must have taken a long time to build. I'm glad that you want to try out radiosity - I'm sure we can get it working. You need to download these files here: (URL) (...) (20 years ago, 13-Nov-04, to lugnet.cad.ray, FTX)
 
  Re: 1x16beam's images
 
(...) Hi Andrea Your message gets through perfectly. Have you installed Trevor Heawers fastrad.ini (or is it there the language barriers kick in)? I've used it ever since I first found it, here's a link to the relevant thread: (URL) NB (20 years ago, 5-Nov-04, to lugnet.cad.ray, FTX)
 
  1x16beam's images
 
Hi all, I'm Andrea G. ((URL) from Italy. For a long time I observe yours rendering...is fantastic! I would want to try with a file of BIGFOOT II, do you can teach me? I also use POV-Ray for the rendering but they are not realistic as yours. I am (...) (20 years ago, 2-Nov-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
<snip> (...) I suspected something along those lines, but I wouldn't have had any idea how to fix it, so thanks, I wil try it tonight (...) Ahui sent me a link to the relevant help page on Ldraw.org (URL) (...) tim (20 years ago, 28-Oct-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) the problem is that LGEO doesn't use the same origin - at least with the libraries I have installed. So, to fix it, add the following directive at lines 159 and 308 of the LGEO file lg_6187.inc: translate <0, 0, -2*LG_BRICK_WIDTH> (...) I had (...) (20 years ago, 28-Oct-04, to lugnet.cad.ray)


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