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Mine look purhaps abit 'edgy' since I don't like to use the lgeo library. Too many parts are not available and if I combine them with the standard parts it don't look all that good. (2 URLs) first attempt>> This is my first attempt with Nico's (...) (20 years ago, 26-Sep-04, to lugnet.cad.ray, FTX)
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| | Re: Radiosity example (F1 Ferrari) once again
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(...) Yours look good as well but the edges seem a little "jaggy". Are you using anti-aliasing? The good news is that Nico's setting are a snap to implement. -Orion (20 years ago, 25-Sep-04, to lugnet.cad.ray, FTX)
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| | Re: Radiosity example (F1 Ferrari) once again
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Aaaarrghh! I thought my renderings were the bomb (URL) galery>> but now I've seen Nico's pictures, I guess I'll have to start all over! :) (20 years ago, 24-Sep-04, to lugnet.cad.ray, FTX)
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| | Re: Radiosity example (F1 Ferrari) once again
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Am Donnerstag, den 16.09.2004, 12:09 +0000 schrieb Tim David: (...) Yes. But remove the lights as we're working with global illumination here. Ah, and if you like, you can replace the default floor with something better, try to set "ambient 0 (...) (20 years ago, 20-Sep-04, to lugnet.cad.ray)
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| | Re: Radiosity example (F1 Ferrari) once again
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Hi Trevor, (...) The full resolution image is available at (URL) 11min + 4h13min (2 passes) on my Pentium 4) The LDR file is at (URL) like I forgot to upload it to the "mpd" folder where all my other LDR files are). Nico. (20 years ago, 20-Sep-04, to lugnet.cad.ray)
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