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 CAD / Ray-Tracing / 2299
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Subject: 
Problems with lgeo and trans green
Newsgroups: 
lugnet.cad.ray
Date: 
Sat, 11 Sep 2004 15:15:25 GMT
Viewed: 
3023 times
  
Here’s two problems that have been bothering me almost ever since I started raytracing, but now I simply have to have them fixed to get on with my webpage: First one: When I use L3PAO with the Lgeo library turned on (-lgeo –o) the resulting Pov-ray file causes an error in line 164:

// Color manipulation macros

// Takes Hue value as input, returns RGB vector. #macro CH2RGB (H) <- this one: Parse Error: Macros require #version3.1 or later but version3.00 is set

As I’m using Pov-Ray 3.5, I can’t understand this, and it’s keeping me from using that function. Really annoying.

The other problem is the trans green colour (34), which unlike other trans-colours is all milky and looks solid most of the time: I can’t be alone with that problem?? The MOC I’m preparing a demonstration has a trans green cockpit and I can’t get decent pictures, so Basically I’m stuck.

Help!

-NB



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