| | Re: Revolutions?
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(...) I'm really don't have the time for development but since I have a fairly advanced setup I will offer the use of my computer for rendering. -Orion (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
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| | Revolutions?
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At the moment nearly all pov-ray animations are cyclic and shorter than 10 secs. My idea: A short sketch/movie (~1.5min) or a music-video may be a revolution and may also wake up more enthusiasts, who start to animate too. Such a project requires 2 (...) (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
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| | Re: Walker from 8891 Animated
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(...) check out the tutorials @ (URL) . They start with simple animations like movement or rotaion. (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
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| | Re: Walker from 8891 Animated
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How in the WORLD did you do that???!!!! (animate it) -brickmodder (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
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| | Re: Walker from 8891 Animated
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Okay... If those two are reacting like that, it have to put the files on my webspace.. :D [773kB] (3 URLs) to understand the file: The Model consists of the following subparts: Assembled.ldr +Body | +-Main | | +-Main_Gear1-5 | +-Left_Arm | | (...) (21 years ago, 18-Mar-04, to lugnet.animation, lugnet.cad.ray)
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| | Re: Walker from 8891 Animated
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(...) That is way cool! I realy would be interested in see the POV/INI file. -Orion (21 years ago, 18-Mar-04, to lugnet.animation, lugnet.cad.ray)
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| | Re: Walker from 8891 Animated
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AWESOME I like the shutter of the camera. How about some more. Steve (21 years ago, 18-Mar-04, to lugnet.animation, lugnet.cad.ray)
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| | Walker from 8891 Animated
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Well... 8 years ago I didn't own enough parts to build it... Now I do! (virtually, but who cares?) The Facts: -20 Frames 640x480 packed in flashanimation -5 hours and 6 pages (A4) for the trigonometric equations -I used Ldraw for designing and (...) (21 years ago, 18-Mar-04, to lugnet.animation, lugnet.cad.ray)
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| | Re: Animation using Datsville
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(...) I wasn't able to pull it off. The ifpov and ifnotpov insert their own if/else statements into the .pov file, itself. They break the if/else statements that I'm trying to create. (21 years ago, 10-Mar-04, to lugnet.cad.ray)
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| | Re: Animation using Datsville
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(...) Oh. I thought you were talking about overlapping walls. I also just remembered that I had used an earlier version of LDBoxer, that replaced bricks regardless of position, to convert Datsville. (21 years ago, 7-Mar-04, to lugnet.cad.ray)
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