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 CAD / Ray-Tracing / 2060 (-5)
  LEGO animation software
 
Hello, Are there any software developers out there who would be interested in collaborating on a project with me to design, develop and produce software for CGI LEGO animation? I'm thinking something along the lines of an MLCad GUI, coupled with (...) (21 years ago, 22-Jan-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: LGEO Problem in POV-Ray
 
(...) The error occurs with this code from the your file: #if (QUAL > 0) #declare _4319_dot_dat_slope = object { // Hinge Bar 8 with Split Rod Holder lg_4319_slope matrix <0,0,-20/LG_BRICK_WIDTH, -20/LG_BRICK_WIDTH,0,0, 0,-24/LG_BRICK_HEIGHT,0, (...) (21 years ago, 8-Jan-04, to lugnet.cad.ray)
 
  LGEO Problem in POV-Ray
 
Hi, I've just been getting familiar will LCad & POV-Ray the past few days and things have been moving along fine but recently I've run into a problem with a certain model/piece. In using the LGEO library's I get a lot of undeclared identifier's when (...) (21 years ago, 7-Jan-04, to lugnet.cad.ray)
 
  Re: LPub/LSynth/Mega-POV Question
 
(...) Bingo! There's my problem: not enought constraints. I have been using very few constraints to make my wires, because I thought they turned out better that way - boy was I wrong! Thanks a million for the tip! David J. Perdue (...) (21 years ago, 7-Jan-04, to lugnet.cad.ray)
 
  Re: LPub/LSynth/Mega-POV Question
 
In lugnet.cad.ray, David Perdue wrote: David, This problem is tops of the list of things to fix. Kevin (21 years ago, 7-Jan-04, to lugnet.cad.ray)


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