To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 1595 (-5)
  Re: Random coordinates?
 
(...) Ah! That may be just what I need. I'll look into it. Thanks! Dave! (22 years ago, 6-Jan-03, to lugnet.cad.ray)
 
  Re: Random coordinates?
 
(...) There is a random number generator in the previous POV-Ray version, so I suppose there is one in the latest as well. I've used it several times, albeit mainly for animations. Fredrik (22 years ago, 6-Jan-03, to lugnet.cad.ray)
 
  Random coordinates?
 
Hi All! Is there a way in POV-Ray 3.5 to create an object that appears within a range of coordinates but at random coordinates each time a scene is rendered? Thanks for any insights you care to provide. Dave! (22 years ago, 5-Jan-03, to lugnet.cad.ray)
 
  More on MegaPov
 
Hi all, A few days after my post about MegaPov 0.7 a new version was released, compatible with POV-Ray 3.5. So to a certain point that post was a bit pointless. I have downloaded MegaPov 1.0 (MP1.0) for both Macintosh and Windows but only tested it (...) (22 years ago, 3-Jan-03, to lugnet.cad.ray)
 
  Excellent rendering with MegaPov 1.0 !!!
 
Hi all, Forget my last post about MegaPov 0.7, yesterday MegaPov 1.0 was announced (see: (URL) )! And it is compatible with POV-Ray 3.5. Hopefully it is still as fast as version 0.7. Jeroen (22 years ago, 1-Jan-03, to lugnet.cad.ray)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR