| | Re: Rendering over lan?
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| (...) That is entirely dependent on the rendering engine. PovRay is single threaded, so the only way to do it is to run multiple copies. This has other problems, but there's a bit of a discussion about how to do it here (URL) (22 years ago, 11-Dec-02, to lugnet.cad.ray)
| | | | Re: Rendering over lan?
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| There is another way, but it's not for the feint of heart. It's distributed raytracing. People have hacked pov and made it run across multiple machines. I'm not sure if it's actually been done on Windows OSs yet, bet it has worked for other people (...) (22 years ago, 12-Dec-02, to lugnet.cad.ray)
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