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 CAD / Ray-Tracing / 1571
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Subject: 
Bumpy colors?
Newsgroups: 
lugnet.cad.ray
Date: 
Thu, 5 Dec 2002 18:26:02 GMT
Viewed: 
971 times
  
A while back, Amnon Silverstein came up with a cool way to render the rough
texture of slope bricks with inlined L3P code:

http://news.lugnet.com/cad/dat/parts/?n=2149

I've played around with this a little, but I always run into a snag when
trying to incorporate the texture into parts; I can't seem to make the
bumpiness work with the various colors.  When I use the code for the bumpy
texture, the bumpy surface comes out black with bumpy highlights, since the
bumpy texture seems to conflict with the main color declarations, such as
Color4 or Color1.

Is there a way to incorporate "generic" bumpiness that will allow the piece
to be rendered in any desired color?

     Dave!



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