To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 1551
    Re: Teardrops —Bram Lambrecht
   (...) Try creating a lathe object using a quadratic or cubic spline. (URL) Lambrecht bram@cwru.edu www.bldesign.org (22 years ago, 14-Nov-02, to lugnet.cad.ray)
   
        Re: Teardrops —Dave Schuler
   (...) approximating the character of the curve. Orion emailed me a pointer to the Glob_5 shape in one of the POV-Ray .inc files, and that was quite a help. I played with the vertex sequence, but my liberal arts brain turns to mush when dealing with (...) (22 years ago, 14-Nov-02, to lugnet.cad.ray)
   
        Re: Teardrops —Bram Lambrecht
   (...) I gave this a shot... I pretty familiar with bezier curves from using them in CorelDraw, so I used a bezier_spline. Basically, for every segment you want, you create 4 points. The first and last points are the endpoints of the segment, and the (...) (22 years ago, 14-Nov-02, to lugnet.cad.ray)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR