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 CAD / Ray-Tracing / 1519
    Re: LEGO Color Reference —Andrew Van Pernis
   (...) Cool. Thanks for the work. I've been working on a LDraw to Maya converter and have used the POV-Ray stuff from L3P as a basis for the Maya shaders. Maya's shading capabilities are a little more extensive than POV-Ray's. I've got a shader for (...) (22 years ago, 9-Oct-02, to lugnet.cad.ray)
 

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