Subject:
|
Re: LEGO Color Reference
|
Newsgroups:
|
lugnet.cad.ray
|
Date:
|
Fri, 4 Oct 2002 01:54:30 GMT
|
Viewed:
|
748 times
|
| |
![Post a public reply to this message](/news/icon-reply.gif) | |
In lugnet.general, Todd Lehman writes:
> Sorta hand-coded in POV but mostly machine-generated from a template. It
> reads in a large table defining properties like pigment hue, saturation, and
> lightness, and finishing properties like diffuse, phong, and specular
> reflection, transparency coefficients, index of refraction, metallic
> coefficients, micro-bump (surface normal perturbation) values, and all that
> good stuff. There's one row in the table for each hue in each material and
> then it auto-generates the RGB colors of the tints, shades, and tones from
> there. It's very tweakable.
Would you be willing to include on the individual color pages the POV code
snippet for that color?
|
|
Message has 1 Reply: ![](/news/x.gif) | | Re: LEGO Color Reference
|
| (...) oh, definitely! I was thinking of doing it as links to .inc files, but I could also put them at the bottom of the page in a supplimental information page. --Todd (posting wirelessly from an OS X laptop at Starbucks at Seattle Center! go (...) (22 years ago, 6-Oct-02, to lugnet.cad.ray)
|
2 Messages in This Thread: ![You are here](/news/here.gif) ![](/news/46.gif) ![Re: LEGO Color Reference -Todd Lehman (6-Oct-02 to lugnet.cad.ray)](/news/x.gif)
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|