| | Re: povray
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| (...) Thanks! I was a bit worried that all the arrow-buttons are be a bit confusing. They probably are, too, at least in the beginning. While Kevin Loch's interface lets you move in specified directions, my interface is more in the "Doom" tradition, (...) (25 years ago, 16-Nov-99, to lugnet.cad.ray, lugnet.cad)
| | | | Re: povray
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| (...) I agree walking through or around a model is a pretty cool idea, but I get frustrated by how slowly I walk :) I think a few set views would be great to get an overall image of the model. Then if I wanted to see details or interiors, I could (...) (25 years ago, 17-Nov-99, to lugnet.cad.ray, lugnet.cad)
| | | | Re: povray
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| (...) You know what, I actually think you are right. :-) (...) Yes. I'd like to try my "walk through" on a larger scene, which could actually be walked through, but the computer running the program doesn't have enough RAM to render a large model. (...) (25 years ago, 18-Nov-99, to lugnet.cad.ray, lugnet.cad)
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