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 CAD / Ray-Tracing / 1476
    Re: lgeo renders wrong part —Travis Kunce
   ok, did some investigation, and there are 3 .tab files in the /lgeo directory. one is the elements of the library. however when i removed the entries for 3939 and 3942, the -lgeo option in LP3AO would not render a .pov. It seemed to error right (...) (22 years ago, 11-Sep-02, to lugnet.cad.ray)
   
        Re: lgeo renders wrong part —Mike Walsh
      "travis" <phree@attbi.com> wrote in message news:H29AHE.HCA@lugnet.com... (...) for (...) seemed (...) ideas? (...) You might try editing it with VIM - (URL) - it is the infamous VI editor souped up and ported to Windows (and other playforms as (...) (22 years ago, 11-Sep-02, to lugnet.cad.ray)
   
        Re: lgeo renders wrong part —Steve Bliss
   (...) You're going to need a hex editor - them thar file's got binary values in 'em. Steve (22 years ago, 11-Sep-02, to lugnet.cad.ray)
   
        Re: lgeo renders wrong part —Travis Kunce
   and a hex editor is? we're getting way the f--- outside of my range of expertise... but i'm still pointed in the right direction. And motivated enough to work all the way through this. I have this odd stinking feeling this is going to be a lot like (...) (22 years ago, 12-Sep-02, to lugnet.cad.ray)
   
        all hail the hex —Travis Kunce
   ok, this was a miracle. I went to the bar, came home and read the post to this thread and scratched my head. searched for a hex editor which i've never even hear of... and found Hex Workshop demo. these guys are great. I ended this problem in an (...) (22 years ago, 12-Sep-02, to lugnet.cad.ray)
 

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