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| | Re: What renderer did this?
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| Uh, that's mine. I converted the model to lightwave and then rendered it with global illumination in a Sky dome. Each part that moves was inlined down to the primative level and then converted so each part is a single entity. For example, the (...) (23 years ago, 19-Nov-01, to lugnet.cad.ray)
| | | | Re: L3PAO Floor Problem
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| (...) newest version, or, just for now, delete the "0" in the field labeled "Y" (I.E. leave it blank). This should tell L3PAO to automatically compute the floor level. Calvin (23 years ago, 19-Nov-01, to lugnet.cad.ray)
| | | | Re: L3PAO Floor Problem
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| L3PAO has a "y" value that allows you to adjust the level of the floor. Is it possible that the lowest part in your model is not at y=0? Not sure about the black space... could it be a shadow from your model? -Andy Lynch ----- Original Message ----- (...) (23 years ago, 19-Nov-01, to lugnet.cad.ray)
| | | | L3PAO Floor Problem
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| I'm having problems with the floor settings in L3PAO. When I use the checkbox to render with a floor the POV file renders the floor in the middle of my model and leaves a black space (no floor, no background) across the bottom of the picture. Can (...) (23 years ago, 18-Nov-01, to lugnet.cad.ray)
| | | | Re: Rendering Problems
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| (...) Go ahead and post the .pov file that is giving you the problem (or a smaller one that duplicates the problem, if you want), and I'll take a swing at it. Cheers, - jsproat (23 years ago, 16-Nov-01, to lugnet.cad.dat.models, lugnet.cad.ray)
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