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 CAD / Ray-Tracing / 1015 (-5)
  The Omega Project
 
I am working on a Babylon 5, Omega-Class Destroyer. :) LMKWYT and/or constructive feedback. I have been told this isn't quite right. Let's make it right. :) (URL) (23 years ago, 1-Nov-01, to lugnet.space, lugnet.build, lugnet.cad.ray, lugnet.general)
 
  Re: What renderer did this?
 
I'm guessing POVray. But if you want to see some really nice renders (imho) check out (URL) think he uses 3d Studio Max with the Brazil renderer. The only problem with using Max is that you have to convert the models from .dat to .dxf, and then (...) (23 years ago, 26-Oct-01, to lugnet.cad.ray)
 
  Re: LDA2001 and batch .pov file creation  [DAT]
 
(...) ...but it gives me another idea: 0 Anim03 0 Author: Tore Eriksson 1 7 0 0 0 1 0 0 0 1 0 0 0 1 700.dat 0 L3P IFPOV 0 #if (clock=0.0) 1 2 80 -28 -70 1 0 0 0 1 0 0 0 1 3001.dat 0 #end 0 #if (clock=0.05) 1 2 100 -28 -70 1 0 0 0 1 0 0 0 1 3001.dat (...) (23 years ago, 24-Oct-01, to lugnet.cad.ray)
 
  Re: I need some Help
 
(...) Which script? Which file? Well, is it empty? (open the file in Notepad and look at it) Any messages from L3PAO? /Lars (23 years ago, 22-Oct-01, to lugnet.cad.ray)
 
  Re: What renderer did this?
 
It looks like high quality POV-Ray,maybe with the LGEO library. then again it also looks like somethig Bryce might do too......... just my guesses Gary Gary Thomas <thomasg@rohan.sdsu.edu> wrote in message news:GLHrHD.MJA@lugnet.com... (...) (23 years ago, 20-Oct-01, to lugnet.cad.ray)


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