| | Re: My humble opinion about LDraw animation
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Ok, this post took me a long time to get through... (...) Ah. I've never cared for instructions... I didn't take that into account when I wrote the article... (...) I was only familiar with POV-Ray (well, I'm starting to be familiar with others now (...) (19 years ago, 14-Sep-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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| | Are my radiosity settings up to date?
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hi folks, disapointed by the overall rendering performance of our radiosity settings (the longest engaged 3 weeks to calculate) I stopped the developement of better tweakings a long time ago. now I have to do a huge rendering for a show (7000x5000) (...) (19 years ago, 6-Sep-05, to lugnet.cad.ray)
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| | Re: My humble opinion about LDraw animation
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(...) I did mean paths as in lines and curves, as I hope became apparent later on. (...) would apply to this technique, is that it may make building steps a little unnatural. Though you might be able to get it to look good in LPub... (...) Yes - a (...) (19 years ago, 5-Sep-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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| | Re: My humble opinion about LDraw animation
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(...) Ok, you lost me. Are you talking about paths as lines and curves or paths as in parent.child.grandchild? Because you mention XML and objects, I'm confused (could mean XPath or OO...). (...) Yes! I talk about overriding default origin here: (...) (19 years ago, 5-Sep-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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| | Re: little help with rendering
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(...) Hmm.. How did you generate the POV-Ray code? Did you use Lars Hassing's L3P, or some other application? Dave! (19 years ago, 2-Sep-05, to lugnet.cad.ray)
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