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 CAD / Ray-Tracing / *2342 (-20)
  Re: Thanks!
 
I'm glad you liked it! That one is my favourite also. If anyone has any requests for a render of an official set or MOC, I'd be happy to give it a shot! Trevor Hewer (20 years ago, 8-Dec-04, to lugnet.cad.ray)
 
  Thanks!
 
Thank you Trevor Hewer for the nice 1600x1200 trace of the 8880 on brickshelf, it's pure candy! (URL) my computer desktop look good. :) (20 years ago, 6-Dec-04, to lugnet.cad.ray)
 
  Re: troubles with automatic Raytracing using L3PAO and POV-Ray 3.1g
 
(...) But as far as I remember, there is no need for setting path to POV-ray in L3PAO. At least I haven't seen any dialogs asking or it. Did I missed something? rob (20 years ago, 3-Dec-04, to lugnet.cad.ray)
 
  Re: troubles with automatic Raytracing using L3PAO and POV-Ray 3.1g
 
(...) I have the same problem on my Win98SE machines. I think I recall that it's a common problem. (...) I guess that L3PAO is made for an older POV-Ray version (3.0?) and can't locate exactly the file it recognizes POV-Ray with, because it's (...) (20 years ago, 3-Dec-04, to lugnet.cad.ray)
 
  troubles with automatic Raytracing using L3PAO and POV-Ray 3.1g
 
Hallo I installed POV-ray 3.1g and then L3PAO on win XP machine every time I start L3PAO there is a message saying POV-ray couldn't be verified as installed on my computer. Have anybody exeperienced this? Does anybody know what's wrong and how to (...) (20 years ago, 3-Dec-04, to lugnet.cad.ray)
 
  Fixed LGEO parts
 
Lutz Uhlmann (Chaot!X) is the author of almost a thousand LGEO parts, which are very nice looking (rounded edges) POV versions of LDraw parts. The LGEO parts, however, haven't been updated since September 23, 1999. During the last couple of years I (...) (20 years ago, 26-Nov-04, to lugnet.cad.ray, lugnet.cad)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
Thanks (...) Orion Thanks for the offer If you would like to sendme an email I can send it to I will do so. my email - mcjmsmith at sympatico.ca - (20 years ago, 26-Nov-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) Ldraw's trans green still stinks, but lgeo helped a bit... Cheers NB (20 years ago, 21-Nov-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) I think troubleshooting your problem would be easier if you sent me the POV file. -Orion (20 years ago, 18-Nov-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
thanks again (...) I don't get any error messages. POV renders the scene with no problem it just doesn't pick up the LGEO colors. I have a file called LGEO in 3.5 directory, I have added the changes to the lg_color.inc file and colors inc and have (...) (20 years ago, 18-Nov-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) What errors are you getting form POV? -Orion (20 years ago, 16-Nov-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
I have tried this and also the fix on the ldraw page. LGEO files still don't work any suggestions? I don't get the error message. The pov just renders the standard method. Thanks for the help (...) (20 years ago, 15-Nov-04, to lugnet.cad.ray)
 
  Re: 1x16beam's images
 
I have seen many of your fantastic creations on Brickshelf. They look very complex and must have taken a long time to build. I'm glad that you want to try out radiosity - I'm sure we can get it working. You need to download these files here: (URL) (...) (20 years ago, 13-Nov-04, to lugnet.cad.ray, FTX)
 
  Re: 1x16beam's images
 
(...) Hi Andrea Your message gets through perfectly. Have you installed Trevor Heawers fastrad.ini (or is it there the language barriers kick in)? I've used it ever since I first found it, here's a link to the relevant thread: (URL) NB (20 years ago, 5-Nov-04, to lugnet.cad.ray, FTX)
 
  1x16beam's images
 
Hi all, I'm Andrea G. ((URL) from Italy. For a long time I observe yours rendering...is fantastic! I would want to try with a file of BIGFOOT II, do you can teach me? I also use POV-Ray for the rendering but they are not realistic as yours. I am (...) (20 years ago, 2-Nov-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
<snip> (...) I suspected something along those lines, but I wouldn't have had any idea how to fix it, so thanks, I wil try it tonight (...) Ahui sent me a link to the relevant help page on Ldraw.org (URL) (...) tim (20 years ago, 28-Oct-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) the problem is that LGEO doesn't use the same origin - at least with the libraries I have installed. So, to fix it, add the following directive at lines 159 and 308 of the LGEO file lg_6187.inc: translate <0, 0, -2*LG_BRICK_WIDTH> (...) I had (...) (20 years ago, 28-Oct-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) a quick fix for that is to create a subpart for your model, with just the bar in it, then inline. that was part (bar 1 x 4) is really named something different.. when it goes thru l3p, it doesnt use the lgeo part. (20 years ago, 27-Oct-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) The wrongly positioned parts can be seen in these two images Non-LGEO version, in correct position (URL) version, parts moved down (URL) error when rendering the .pov file in POVRay 3.5 can be seen (URL) same file renders without error (...) (20 years ago, 27-Oct-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) Having got the .pov file created I did have to include a Library path to the LGEO.inc files folder. Once that was set I managed to get a render in 3.1 but got more errors in 3.5, something to do with version levels. I also got a strange (...) (20 years ago, 27-Oct-04, to lugnet.cad.ray)


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