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 CAD / Ray-Tracing / *2257 (-10)
  New Animation!
 
Hello, all. I have just discovered POV-Ray's wonderful Spline feature. I was mulling over how to create fluid movements with exponential curves. I did achieve some good results, but the animations are rather small and simple. It then occurred to me (...) (20 years ago, 6-Jul-04, to lugnet.cad.ray, lugnet.animation)  
 
  Re: POVRAY questions
 
(...) it be (...) 3.5. Actually they have different setting and lighting. But I rendered the same file in 3.5 too: (URL) again the 3.6 file: (URL) have no idea what is going on. I am going on holiday now. I will post a question on the pov-ray board (...) (20 years ago, 3-Jul-04, to lugnet.cad.ray)
 
  Re: POVRAY questions
 
(...) Ouch!! You using the same .POV file? If so why is that occuring? Could it be becuase of the code you use for radiosity? As the code was developed for 3.5. -AHui A&M LWorks (URL) (20 years ago, 2-Jul-04, to lugnet.cad.ray, FTX)
 
  Re: POVRAY questions
 
I have my doubts; look at this: (URL) is done with PR 3.6. There are loads of artifacts in the round grey Technic parts. Compare it with this: (URL) in PR 3.5. Jeroen "Eduardo Vazquez Harte" <eduvazhar@telefonica.net> wrote in message (...) (20 years ago, 1-Jul-04, to lugnet.cad.ray)
 
  Re: POVRAY questions
 
(...) I say upgrade. There are no major (if any) syntax changes and 3.6 is faster. 3.6 also fixed the bug in the colors.inc file. -Orion (20 years ago, 30-Jun-04, to lugnet.cad.ray)
 
  POVRAY questions
 
What you all think of POV-RAY 3.6? Should we update to 3.6 or keep with 3.5 or 3.1g? I use 3.5 for windows but i prefer the 3.5 for cygwin but without cygwin. What if we just work with 3.1g , 3.5 and 3.6 without having to be forced to use the latest (...) (20 years ago, 30-Jun-04, to lugnet.cad.ray)
 
  MG3k thread in .space
 
Hi everybody I started a thread over in .space a week ago, should have cross-posted since the first picture might spark some interest over here: (URL) (20 years ago, 12-Jun-04, to lugnet.cad.ray, FTX)
 
  Re: Brick 2 x 2 with Wheels and Dually Wheels
 
(...) Well, I actually had to do this to modell the gap in the tube. Fortunately nothing broke. (On the other hand, I have plenty of these bricks, and I'll buy even more :-D ) (...) I have both versions. I have not changed the taps or clips in this (...) (20 years ago, 9-Jun-04, to lugnet.cad.ray, FTX)
 
  Re: Brick 2 x 2 with Wheels and Dually Wheels
 
(...) My advise is: Don't try this at home! Those tap or clips broke very easily even when they were new, and I guess time hasn't made then less fragile... Then we had to fix them with a 3022 Brick 2x2 or a broken 650 Nylon Coupling (...) That was a (...) (20 years ago, 7-Jun-04, to lugnet.cad.ray, FTX)
 
  Re: Brick 2 x 2 with Wheels and Dually Wheels
 
Niels - Looks nice! On some of my older 2x2 wheel bricks there is a gap which allows the axle to be removed and/or snapped into the brick. On the newer bricks the metal axle cannot be removed (looks similar to your ldraw part). I'll see if I can (...) (20 years ago, 7-Jun-04, to lugnet.cad.ray, FTX)


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