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 CAD / Ray-Tracing / *2112 (-10)
  "Analogue" building instructions
 
An other way... (URL) Jeroen (21 years ago, 25-Feb-04, to lugnet.cad.ray)
 
  Re: 8818 Povray Animations
 
Awesome Off to a great start. Very nice job. Hope to see more like it. Steve (21 years ago, 24-Feb-04, to lugnet.animation, lugnet.cad.ray)
 
  Three Jake McKee posters
 
Hi all, You maybe know about the book Jake wrote. There are 3 posters of models featured in the book; a UP diesel locomotive, a container well car and a reefer. The posters are in the style of the book. Please go to www.digitalbricks.nl and have a (...) (21 years ago, 23-Feb-04, to lugnet.trains, lugnet.cad.ray)  
 
  8818 Povray Animations
 
Hi! The following two animations are my first steps on the field of Lego/POV-Ray Animation. I used only POV-Ray and MLCaD, all the animations were calculated by the clock. The rendering of the second animation took 10 hours, cause I used radiosity (...) (21 years ago, 21-Feb-04, to lugnet.animation, lugnet.cad.ray)  
 
  what next?...
 
OK, I finally figured out how to get POVRAY to generate all the snapshots ("frames") for an animated sequence. Unfortunately, I don't have any software tools to take these images and combine them into a GIF, PNG, or MPEG. What do I need to download (...) (21 years ago, 15-Feb-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: Animation posted now
 
Hi again Mike, Very nice animation - I love the op-art background 8?) You should consider downloading windows binaries of the open source (URL) Xvid Codec> (and maybe (URL)) and re-enconde your avis before you distribute them. Xvid can knock well (...) (21 years ago, 7-Feb-04, to lugnet.cad.ray, lugnet.animation, FTX)
 
  Re: Animation posted now
 
(...) Here we go. Very unlike the Superbowl version but it is a cool exercise in using PoV-Ray's animation features. Still a long cry from Steve's stuff. :) (URL) to maintain a fairly low bitrate (256KB) and high clarity I had to use the Indeo 5.1 (...) (21 years ago, 7-Feb-04, to lugnet.cad.ray, lugnet.animation)
 
  Re: PoV-Ray ignoring 'translate'?
 
(...) Miguel, Awesome, thanks a lot. I had boosted it up to 37 in testing and saw no increase...now I know why. Thanks!! Animation shall be posted soon, hopefully today. (21 years ago, 7-Feb-04, to lugnet.cad.ray)
 
  Re: PoV-Ray ignoring 'translate'?
 
Hi Mike, Your increments are too small. Try translate <0,0,70*clock> It worked for me! (21 years ago, 7-Feb-04, to lugnet.cad.ray)
 
  PoV-Ray ignoring 'translate'?
 
I'm sure you're all getting sick of me by now. Bear with me...this animation should look pretty cool when it's done. While we were watching the superbowl this year, one of my relations commented on the little animation used to introduce the players (...) (21 years ago, 7-Feb-04, to lugnet.cad.ray, FTX)


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