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 CAD / Ray-Tracing / *1442 (-5)
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) Something about MLCad that's worth noting is that fact that when you add a new part is uses the same rotation matrix as the part above it. Therefore, if you mirrored the part above the part you just added, the part you added is mirrored as (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray, lugnet.cad.mlcad)
 
  Re: part swap
 
any suggestions? "travis" <phree@attbi.com> wrote in message news:H1uGDs.Byq@lugnet.com... (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) Hmmm, I am trying to understand what you are stating here as applies to parts authoring. I get it if you mean that someone manually mirrored aspects of the DAT file without regard to how the stud would turn out at L3P quality level 3 -- so I (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) I hope this was understood to be a joke. I love all you crazy CAD guys! (...) Indeed it does. A thousand thanks. I suppose this means there was indeed an error in the matrix locating the stud file (the subpart in directory P), right? This (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Re: Weird Logo Issue at L3P Quality Level 3
 
(...) matrix that represents that stud is mirrored (meaning either 1 or 3 of the axes are flipped). You should get the same problem if you render both of the classic space wing pieces. One of them will have correct logos, the other won't, because (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)


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