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 CAD / Ray-Tracing / *1357 (-5)
  Re: Trouble with POV 3.5
 
(...) I loaded POVRAY 3.5 and started using it to render my LDraw designs and noticed right away that it is slower on my machine and it leaves areas of the render with an odd color and fuzzyness to the image. in some areas it is almost transparent. (...) (22 years ago, 24-Jul-02, to lugnet.cad.ray)
 
  Re: Trouble with POV 3.5
 
(...) Unfortunately, the POV dev team has a history of breaking backwards compatability in their revisions. Think back to how they mutilated the halo feature of 3.0 when they introduced media in 3.1. Their goal is to force everyone to use the latest (...) (22 years ago, 24-Jul-02, to lugnet.cad.ray)
 
  Re: Trouble with POV 3.5
 
<snip> (...) Why are we trying to use Pov 3.5? What is computer user's *NEED* to have the latest and greatest? Does Pov 3.5 provide the LDraw rendering community anything NEW that 3.1 did not? Why go thru all the headaches of learning 3.5 when 3.1 (...) (22 years ago, 24-Jul-02, to lugnet.cad.ray)
 
  Re: Trouble with POV 3.5
 
(...) Yeah, it has something to do with POV-Ray switching "versions" before loading colors.inc. I tried to delete the lines but didn't help much. Think Lars has to change the code in L3P a bit. I also expierenced errors in MegaPOV after installing (...) (22 years ago, 24-Jul-02, to lugnet.cad.ray)
 
  Trouble with POV 3.5
 
Is anyone else having trouble getting POV-Ray 3.5 to work? I got some sort of error about macros in the colors.inc file. What does that mean and is there something I can do to fix it. In the meantime, I have just gone back to 3.1. (22 years ago, 24-Jul-02, to lugnet.cad.ray)


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