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 CAD / Ray-Tracing / *1312 (-5)
  How can I hide an object in a frame?
 
I'm making an animation where I need to hide pieces of a trains as they pass the end of a track "just like in simcity games" How can I tell pov-ray to hide a piece when it gets to <0,0,-2800> if the trains goes from <0,0,300> and it ends at (...) (22 years ago, 17-Jun-02, to lugnet.cad.ray)
 
  Thankyouthankyouthankyou! Re: Omitting DAT-code from POV output files?
 
(...) Ah-ha! This bit is the part that was messing me up! I wasn't leading the LDraw lines with the 0 character. Now the part converts to a 4.5K .pov file! Thank you very much for helping me work this out! Dave! (22 years ago, 13-Jun-02, to lugnet.cad.ray)
 
  Re: Omitting DAT-code from POV output files?
 
(...) I think this is what you want to do: 0 File header 0 L3P IFPOV 0 POV-Ray version of file goes here .... 0 L3P ELSEPOV 0 Ldraw version of file goes here .... 0 L3P ENDPOV 0 End of file 0 Andy (22 years ago, 12-Jun-02, to lugnet.cad.ray)
 
  Re: Clipping
 
(...) Thanks Anders! I've been playing around with it for a few days and I think I now have a grasp of the basics. At this point I'm on to screwing up bigger and more complicated POVRay objects. Here's what I've come up with so far (WARNING: (...) (22 years ago, 12-Jun-02, to lugnet.cad.ray)
 
  Omitting DAT-code from POV output files?
 
Now that I've made my first baby steps into the wild world of inlined POV-Ray code, I have a whole fleet of brand new dumb questions to ask, so here goes the first one: I've created a clone part in POV-Ray, the .pov file for which is somewhere (...) (22 years ago, 12-Jun-02, to lugnet.cad.ray)


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