| | Is there anyway to know the estimate time in POV-RAY?
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How can i know how much time will take to render XYZ.POV file? (23 years ago, 3-Feb-02, to lugnet.cad.ray)
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| | Re: How to add own parts to LGEO?
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(...) Thanks, Steve! I'll try that; the POV-Ray code had been finished by now (pictures are on our site for anyone interested). The bytes of L2P_ELMT were driving me mad... Regards & thanks a lot, Vincent Project group site: (URL) (23 years ago, 3-Feb-02, to lugnet.cad.ray)
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| | Re: Solution
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Willy, Thanks for the info. I tried it and it works like a champ in Bryce 5. I will probably be writing a little command line script to automagically do the conversions for me. However, there is one thing I do not know how to deal with. When the (...) (23 years ago, 3-Feb-02, to lugnet.cad, lugnet.cad.ray)
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| | Brickcaster Web page: New building animations
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My classic space page has dramatically changed. This is my last attempt to produce online light-weight and yet high quality building instructions. This my new standard for future original creations. (URL) anyone knows how to modify the javascript to (...) (23 years ago, 2-Feb-02, to lugnet.cad.ray, lugnet.space, lugnet.announce.moc)
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| | Re: How to add own parts to LGEO?
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(...) Hi, Vincent! (...) Sorry, I can't help you there. I'm not very knowledgeable on the workings of LGEO... BUT, you don't need to hack into LGEO to get the effect you want. If you've create your parts as both LDraw .dat files and POV-Ray files, (...) (23 years ago, 1-Feb-02, to lugnet.cad.ray)
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