| | Re: Using Stone Colors in LDraw/MLCAD David J. Perdue
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| | (...) I downloaded the ldconfig.ldr file and replaced mine in case it was outdated. There are two colors in the file that look like what I need: 0 !COLOUR Stone_Gray CODE 71 VALUE #A3A2A4 EDGE 0 0 !COLOUR Dark_Stone_Gray CODE 72 VALUE #635F61 EDGE 0 (...) (18 years ago, 7-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | | | Re: Using Stone Colors in LDraw/MLCAD Dean Earley
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| | | | (...) MLCad doesn't currently use ldconfig.ldr but other apps should (l3p, ldview, etc..) Specifying the number they recognise should be enough. (18 years ago, 9-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | | | | | Re: Using Stone Colors in LDraw/MLCAD Timothy Gould
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| | | | (...) I'm pretty certain l3p doesn't recognise bley (or ldconfig.ldr) unfortunately. Tim (18 years ago, 9-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | | | | | Re: Using Stone Colors in LDraw/MLCAD Travis Cobbs
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| | | | (...) That's correct. The "next version" of L3P will support it, as far as I know, but it's impossible to say when that will be out. LDView does support it, and LDGLite might. However, the current L3P does support 12-bit dithered colors 24-bit color (...) (18 years ago, 10-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | | | | | Re: Using Stone Colors in LDraw/MLCAD David J. Perdue
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| | | | (...) Victory! I used this method to get the stone colors, and everything is turning out right. In conclusion, here are the three stone hex numbers: Dark Stone Gray: 0x02635F61 Medium Stone Gray: 0x02A3A2A4 Light Stone Gray: 0x02E5E4DE I've been (...) (18 years ago, 11-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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