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 CAD / MLCad / 208 (-10)
  Re: Creating vector graphic files
 
Hi Jaco, I am currently working on a .dat to .ps converter. But it will take some time. Greetings Guido (...) (24 years ago, 14-Apr-00, to lugnet.cad.dev, lugnet.cad.mlcad)
 
  Re: Creating vector graphic files
 
Sure, I know. But that is what I use now. What I would like is a tool that can directly export Illustrator format or postscript, for that matter, from LDraw in 3D! Thus my story on MLCad (I hope ML reads this) that is allready printing in vector or (...) (24 years ago, 14-Apr-00, to lugnet.cad.dev, lugnet.cad.mlcad)
 
  Re: Creating vector graphic files
 
(...) <snip> (...) <snip> (...) There is already a .DAT to .DXF converter available for download on the net. (URL) not sure if this is what you're looking for or not, but I hope it helps. -Duane (24 years ago, 14-Apr-00, to lugnet.cad.dev, lugnet.cad.mlcad)
 
  Creating vector graphic files
 
Hi all! I posted this question on the 10th of December 1999 and had no reaction since, but I cannot imagine no one is interested in this... so here I go again, because I think this is one thing we must study! I would do it myself, but since I am no (...) (24 years ago, 14-Apr-00, to lugnet.cad.dev, lugnet.cad.mlcad)
 
  Sv: ===== MLCad V1.8 IS AVAILABLE =====
 
Thanks for the new upgrade. It looks fabulous now, with no missing surfaces and the 3D-drag-rotation. It doesn't feel right to use though. Imho it should rotate according to where you take grip on the model. Like if you grip on the right side and (...) (25 years ago, 1-Apr-00, to lugnet.cad, lugnet.cad.mlcad)  
 
  BFC Test Files (was: ===== MLCad V1.8 IS AVAILABLE =====)
 
[X-FUT lugnet.cad.dev] (...) [snip rest of announcement] (...) everyone saw it: I've uploaded a set of files which have been cleaned and marked up, according to the existing BFC proposal. The file only includes some basic 1x and 2x bricks, a couple (...) (25 years ago, 30-Mar-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: ===== MLCad V1.8 IS AVAILABLE =====
 
Well, thank you Michael. MLCad 1.8 seems to work well. Mouse rotation and translation are very useful. Direct insertion of lines triangles and quads will give me a big help in parts creation. I hope you could soon add precise rotation functions to (...) (25 years ago, 29-Mar-00, to lugnet.cad, lugnet.cad.mlcad)
 
  ===== MLCad V1.8 IS AVAILABLE =====
 
I proudly present: MLCad V1.8 Beta 1 ===...=== New Features: - This version supports the unofficial BFC meta commands - provides basic functions for using LDraw primitives (lines, triangles, quads and optional line commands). - The model shown in (...) (25 years ago, 29-Mar-00, to lugnet.cad, lugnet.cad.mlcad)
 
  New ldraw.org Feature Article
 
Greetings I just added a new Feature Article to ldraw.org. Here Jonathan Knudsen, author of The Unofficial Guide to LEGO MINDSTORMS Robots, explains his techniques for designing building instructions using LDraw, MLCad, L3P, and POV-Ray. Check it (...) (25 years ago, 21-Mar-00, to lugnet.announce, lugnet.cad, lugnet.cad.dev, lugnet.cad.mlcad, lugnet.cad.dev.org.ldraw)
 
  Re: Big Scenes
 
In lugnet.cad.mlcad, George Manousakis writes: <SNIP> (...) MLCad V1.8 will support unlimited selections (no limit on any number of parts). With that I stopped drawing all the rectangles and display the outer bounding box only. The crosses are still (...) (25 years ago, 21-Mar-00, to lugnet.cad.mlcad)


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