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 | | Re: Doing Patterns and Bitmaps in MLCad
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| Well, assuming it's left in some bitmap format, I could update LDView to use a texture map to draw the image. However, adding bitmaps to a .DAT file in some ASCII format is going to make for some really big .DAT files. Alternatively, of course, it (...) (26 years ago, 31-Aug-00, to lugnet.cad.mlcad)
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| | | |  | | Re: File management
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| (...) put (...) you (...) That sounds reasonable. I was already kind of thinking of doing that, but it is nice to hear what others do. Regards, --Ryan ---...--- -- E-mail: Ryanjf2@juno.com -- Amateur Radio call sign: KB1FOB ---...--- (26 years ago, 29-Aug-00, to lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad)
| | |  | | Re: Doing Patterns and Bitmaps in MLCad
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| (...) BMP2DAT can be used as a start, but it's not generally viewed as a good final product. Other programs have an option to use a bitmap as a background image. That can be useful for drawing patterned parts. Steve (26 years ago, 30-Aug-00, to lugnet.cad.mlcad)
| | |  | | Re: Doing Patterns and Bitmaps in MLCad
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| (...) I could provide a MLCad specific bitmap element very quickly. This element could be sized, moved and rotated. Internaly MLCad would handle this element like a normal quad. The disadvantage of this would be that no other program would be able (...) (26 years ago, 30-Aug-00, to lugnet.cad.mlcad)
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