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I've been tinkering with the "ldraw.xml" file in LEGO Digital Designer (LDD), and have come up with the following list of fixes for good LDD/LDRAW conversion. In case you hadn't already discovered, if you append ".ldr" to the end of the file name (...) (18 years ago, 28-Jun-06, to lugnet.cad.ldd, lugnet.lego, lugnet.trains, lugnet.town, lugnet.build) !!
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| | Re: LDD to LDRAW Conversion Fixes
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(...) Hey Jason, If this really works, and I believe you if you say so, would you mind posting your ldraw.xml file? It would save people time to retype (and perhaps mistype) your adjustments. Thanks. Jaco (18 years ago, 28-Jun-06, to lugnet.cad.ldd)
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| | Re: LDD to LDRAW Conversion Fixes
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Wicked awesome, Jason! I'm planning to convert a ton of ldd models over to dat for BrickSpace and this'll help immensely! -Stefan- (18 years ago, 28-Jun-06, to lugnet.cad.ldd)
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| | Re: LDD to LDRAW Conversion Fixes
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(...) <snip> (...) Good idea to publicize these changes. I have fixes for some other parts as well but I'm out of town at the moment and won't be back for the next week and a half. Once I get back I'll contribute any of my changes that haven't (...) (18 years ago, 28-Jun-06, to lugnet.cad.ldd)
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| | Re: LDD to LDRAW Conversion Fixes
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(...) I wasn't sure of the copyright position; the original file is LEGO's property, even if it is freely distributed. That's why I only posted the ammendments. It'd be best if you copy and paste the lines of XML from my message into a copy of your (...) (18 years ago, 28-Jun-06, to lugnet.cad.ldd)
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| | Re: LDD to LDRAW Conversion Fixes
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(...) Jason, Thanks for figuring out the 1x1x2/3 slope thing. It was driving me nuts. Also, I think you are right. Even though it would be very convenient to re-publish the ldraw.xml file, it is probably safest not to. Thanks for putting this all (...) (18 years ago, 29-Jun-06, to lugnet.cad.ldd)
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| | Re: LDD to LDRAW Conversion Fixes
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Apologies to anyone who didn't follow this post. It always bugs me when people post technical stuff with no explanation, and just expect everyone to 'get it'. In this case, a lot of people aren't going to be familiar with XML files, so here's a (...) (18 years ago, 29-Jun-06, to lugnet.cad.ldd)
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| | Re: LDD to LDRAW Conversion Fixes
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One more tip - if you want to check all your XML is marked up correctly and you haven't made any mistakes, just double-click the file. It'll open in Internet Explorer (unless your name's Christopher and you have a MAC... ;-). You should see a neatly (...) (18 years ago, 30-Jun-06, to lugnet.cad.ldd)
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| | Re: LDD to LDRAW Conversion Fixes (another fix)
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Here again is an optional fix. This will convert new brown in LDD models to old brown in LDRAW, which is more convenient to edit in MLCAD: First, comment out the old brown definition: <!-- OLD BROWN, removed by Jason Railton 30.Jun.06 --> <!-- (...) (18 years ago, 30-Jun-06, to lugnet.cad.ldd)
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| | Re: LDD to LDRAW Conversion Fixes (another fix)
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In lugnet.cad.ldd, Jason J. Railton wrote: <snipped content> (...) <snipped content> (...) I'd suggest experimenting and seeing if this is a color-specific issue. 49668 is one of the numbers that is remapped internally in the program, so that (as (...) (18 years ago, 6-Aug-06, to lugnet.cad.ldd)
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