Subject:
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Re: LDD to LDRAW Conversion Fixes
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Newsgroups:
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lugnet.cad.ldd
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Date:
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Thu, 29 Jun 2006 00:22:33 GMT
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Reply-To:
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cjmasi@*nogarbageplease*+saynotospam+rcn.com
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Viewed:
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25175 times
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Jason J Railton wrote:
> In lugnet.cad.ldd, Jaco van der Molen wrote:
> > In lugnet.cad.ldd, Jason J. Railton wrote:
> > > I've been tinkering with the "ldraw.xml" file in LEGO Digital Designer (LDD),
> > > and have come up with the following list of fixes for good LDD/LDRAW conversion.
> > Hey Jason,
> >
> > If this really works, and I believe you if you say so, would you mind
> > posting your ldraw.xml file?
> >
> > It would save people time to retype (and perhaps mistype) your adjustments.
>
> I wasn't sure of the copyright position; the original file is LEGO's property,
> even if it is freely distributed. That's why I only posted the ammendments.
>
> It'd be best if you copy and paste the lines of XML from my message into a copy
> of your own file, rather than try to re-type them.
>
>
> Jason R
Jason,
Thanks for figuring out the 1x1x2/3 slope thing. It was driving me nuts.
Also, I think you are right. Even though it would be very convenient
to re-publish the ldraw.xml file, it is probably safest not to.
Thanks for putting this all together. Could you also possibly get LDD to
run on my aging Mac :) ?
Chris
--
http://users.rcn.com/cjmasi/lego/
Learn about brittle bone disease
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Message is in Reply To:
| | Re: LDD to LDRAW Conversion Fixes
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| (...) I wasn't sure of the copyright position; the original file is LEGO's property, even if it is freely distributed. That's why I only posted the ammendments. It'd be best if you copy and paste the lines of XML from my message into a copy of your (...) (18 years ago, 28-Jun-06, to lugnet.cad.ldd)
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