Subject:
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Re: Is there a tool that can fix problems with .ldr/.ldd files?
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Newsgroups:
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lugnet.cad.ldd
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Date:
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Fri, 23 Nov 2007 12:10:25 GMT
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Viewed:
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24337 times
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In lugnet.cad.ldd, Geoffrey Hyde wrote:
> I have a LDD model file - also exported to .ldr format (LDRAW) - which has a
> problem with parts not aligning properly because of a bug with LDD.
>
> What has happened is that the file has parts (32064, technic brick 1x2 with
> axle hole) which have become misaligned in LDD. I need to know if there's
> an easy way to correct the rotational errors LDD keeps introducing, as can
> be seen by the decimals in the line from the file below. I don't know
> enough about
> LDD/LDRAW yet to try doing corrections like this myself.
>
> 1 8 199.32940673828125 -55.066280364990234
> 40.271537780761719 -0.0017342935316264629 -0.99999850988388062 0
> 0.99999850988388062 -0.0017342944629490376 -0.00014975531667005271
> 0.00014976650709286332 0 0.99999994039535522 3894.dat
>
>
> Cheers ...
>
> Geoffrey Hyde
Hi goffrey,
the transformation matrix for the Technik Brick is:
<Transformation ldraw="32064.dat" tx="-.4" ty="-.96" tz="0" ax="1" ay="0" az="0"
angle="0"/>
I did a LDD->LDraw->LDD test and it works fine. BTW the conversion is already
part of the .xml file that Mike Gallagher stores on his BS page:
http://www.brickshelf.com/gallery/mikeslego/LDD/ldraw.xml
and I'm sure you have already red the work-in-progress tutorial at the LDraw
Wiki:
http://www.ldraw.org/wiki/index.php/LDraw_to_LDD_conversion
how the whole thing works.
Bye, w.
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