| | Re: LDD to LDRAW Conversion Fixes (another fix)
|
|
Here again is an optional fix. This will convert new brown in LDD models to old brown in LDRAW, which is more convenient to edit in MLCAD: First, comment out the old brown definition: <!-- OLD BROWN, removed by Jason Railton 30.Jun.06 --> <!-- (...) (18 years ago, 30-Jun-06, to lugnet.cad.ldd)
|
|
| | Re: LDD to LDRAW Conversion Fixes
|
|
One more tip - if you want to check all your XML is marked up correctly and you haven't made any mistakes, just double-click the file. It'll open in Internet Explorer (unless your name's Christopher and you have a MAC... ;-). You should see a neatly (...) (18 years ago, 30-Jun-06, to lugnet.cad.ldd)
|
|
| | Re: LDD to LDRAW Conversion Fixes
|
|
(...) Jason, Thanks for figuring out the 1x1x2/3 slope thing. It was driving me nuts. Also, I think you are right. Even though it would be very convenient to re-publish the ldraw.xml file, it is probably safest not to. Thanks for putting this all (...) (18 years ago, 29-Jun-06, to lugnet.cad.ldd)
|
|
| | Re: LDD to LDRAW Conversion Fixes
|
|
Apologies to anyone who didn't follow this post. It always bugs me when people post technical stuff with no explanation, and just expect everyone to 'get it'. In this case, a lot of people aren't going to be familiar with XML files, so here's a (...) (18 years ago, 29-Jun-06, to lugnet.cad.ldd)
|
|
| | Re: LDD to LDRAW Conversion Fixes
|
|
(...) I wasn't sure of the copyright position; the original file is LEGO's property, even if it is freely distributed. That's why I only posted the ammendments. It'd be best if you copy and paste the lines of XML from my message into a copy of your (...) (18 years ago, 28-Jun-06, to lugnet.cad.ldd)
|