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 CAD / Development / Organizations / LDraw / *1576 (-10)
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
"blessing" <blessing@icefog.net> wrote in message news:Gp05x8.Jx4@lugnet.com... (...) how (...) Yep. We don't want to start from the very beginning in each tutorial. They should build off of each other. This would be a step up from 'how to make my (...) (23 years ago, 27-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
"blessing" <blessing@icefog.net> wrote in message news:Gp05FI.J6z@lugnet.com... (...) explain. (...) LOL :-) I haven't taken the time to read the animation/clock tutorials yet for POV...all I've done in it so far is mess with camera positioning and (...) (23 years ago, 27-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
Tim Courtney <tim@zacktron.com> wrote in message news:GovBt3.LJv@lugnet.com... (...) point to POV's tutorials for more advanced topics) (...) I'll take that if I can assume that the person reading it already knows how to create the model. (...) (...) (23 years ago, 27-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
Tim Courtney <tim@zacktron.com> wrote in message news:Gouuys.FA5@lugnet.com... (...) creating the file with l3p and then adding POVs clock function,by hand. if you don't know what the clock function is,its too hard for me to explain. :-) Gary (23 years ago, 27-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
(...) I'd like to (co)-write this one. Jeroen (23 years ago, 26-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Tutorial Subject List (was: Re: The LDraw Community is what each person makes it)
 
"blessing" <blessing@icefog.net> wrote in message news:Gous88.A17@lugnet.com... (...) write (...) Ok, here's a list of topics I think are needed for tutorials. If anyone can think of more, please post them here. - How to make images of your models (...) (23 years ago, 24-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
(...) I think Tim is right on this. LDAO's file management functionality is very handy for use with LDraw and LEdit, but it's not really a tool of choice for most Windows-people. *I* still use it that way (well, I use both LDAO and Windows (...) (23 years ago, 24-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
(...) Me too. But between Peeron, the improvements in MLCad's organizational scheme and just generally knowing the parts better I don't use it as much as I used to. But the VEC is a good thing for novices. (23 years ago, 24-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
"Larry Pieniazek" <lpieniazek@mercator.com> wrote in message news:GouxnK.Kyp@lugnet.com... (...) [ ... snipped ... ] (...) ways (...) My process is very similar to Larry's although I have a couple of Unix shell scripts thrown in the mix to do some (...) (23 years ago, 24-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
Tim, I'm no whiz with Ldraw, MLCad, POV-ray, or any of the other tools. I'm just a mid-30's guy who likes to mess around with this stuff. But, I do a fair amount of technical writing (user guides, SOP's, etc.) as part of my job. I'll volunteer my (...) (23 years ago, 24-Dec-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)


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