| | Re: LPub Rotation Step angle woes Kevin L. Clague
| | | (...) Please note that instead of "0 ROTSTEP 0 0 0 REL", the preferred meta command is "0 ROTSTEP END". (...) There are 4 kinds of ROTSTEPS: REL, ABS, ADD, END For REL, you add the angles from the ROTSTEP meta to the default viewing angle to get the (...) (16 years ago, 6-Nov-08, to lugnet.cad.dev.mac, FTX)
| | | | | | | | Re: LPub Rotation Step angle woes Allen Smith
| | | | | (...) I know. I used the form I did to confirm that the default viewing angle was mathematically messed up (and for dramatic emphasis). (...) I've got them, now it's time to test them. (...) Yes, actually, it was LDView that was confused. Travis' (...) (16 years ago, 7-Nov-08, to lugnet.cad.dev.mac, FTX)
| | | | | | | | | | | | Re: LPub Rotation Step angle woes Jim DeVona
| | | | | | (...) I'll be putting ROTSTEP to use properly now, too. Thanks. (...) LDView 4 is awesome. From my perspective, recent versions of LDView, LPub, and Bricksmith form a Macintosh LDraw Power Triad. Jim (16 years ago, 7-Nov-08, to lugnet.cad.dev.mac, FTX)
| | | | | | | | | | | Re: LPub Rotation Step angle woes Travis Cobbs
| | | | | (...) Well, Allen said that the LDView 4 test build fixed the problem. At a guess, LPub using -cg on the command line (to set the camera angle to 0 so that all the rotation can be in the model itself?) and the QT version isn't handling that like it (...) (16 years ago, 7-Nov-08, to lugnet.cad.dev.mac, FTX)
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