 | | Re: LDView 3.1 on Mac OS X!
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(...) Correction to the screenshot link I just posted of LDView with a more compact Qt style: (URL) Sorry for the double post. Jim (19 years ago, 22-Feb-07, to lugnet.cad.dev.mac, FTX)
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 | | Re: LDView 3.1 on Mac OS X!
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(...) After taking another look at the list of uic3 warnings and LDView.ui, I am willing to bet that my problems with fly-through mode - and polling mode, maybe are due to QT4 differences. Both pollChanged(QAction*) and viewChangedMode(QAction*) are (...) (19 years ago, 22-Feb-07, to lugnet.cad.dev.mac, FTX)
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 | | Re: Bricksmith tips and techniques
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(...) I continue to use ldglite, too, primarily for its indispensable "hoser" function. Incidentally, I do have some trouble with 1.0.18 on my Intel Mac. The display doesn't seem to "update" properly except briefly after being obscured by a menu, (...) (19 years ago, 22-Feb-07, to lugnet.cad.dev.mac, lugnet.cad)
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 | | Re: LDView 3.1 on Mac OS X!
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(...) Yeah, they have been working on it for some time, almost 3 years. I'm very eager to get rid of the old version on my website! I don't believe it works with 10.4. I'm very glad to see more Mac LDraw apps! James (19 years ago, 21-Feb-07, to lugnet.cad.dev.mac)
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 | | Re: Bricksmith tips and techniques
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(...) Yes, and I'm finally publishing another that goes into more detail today if my publishing scripts would only work... James (19 years ago, 21-Feb-07, to lugnet.cad.dev.mac, lugnet.cad)
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 | | Re: LDView 3.1 on Mac OS X!
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(...) Hi, Travis. I've (URL) LDView 3.2> with Qt 4.2.2 using your updated code. I thought I'd share my leads on the remaining kinks before proceeding. First, how I got it to compile: I expanded libtool to /usr/bin/libtool at line 13 of Makefile.inc (...) (19 years ago, 21-Feb-07, to lugnet.cad.dev.mac, FTX)
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 | | Re: Bricksmith tips and techniques
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(...) Wow, you need an upgrade almost as bad as I do. I'm still using a PC with Windows 95 on it. Here's another set of axis that've been around for a while now. They're not as big, but they're labeled so you don't have to remember which color is (...) (19 years ago, 21-Feb-07, to lugnet.cad.dev.mac, lugnet.cad)
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 | | Re: Bricksmith tips and techniques
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Jim DeVona wrote: [...] Bricksmith doesn't display coordinate axes. However, (...) [...]> (...) Hey, That's cool. I still am using the same old computer, so LDGLite is the LDRAWing tool of choice for me, but never the less, that is a cool trick. (...) (19 years ago, 21-Feb-07, to lugnet.cad.dev.mac, lugnet.cad)
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 | | Re: LDView 3.1 on Mac OS X!
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(...) I took a look at the QChar docs in both QT 3 and QT 4, and updated the failing line of code to call the unicode() function on the QChar object. This builds fine in QT 3, and should also build fine in QT 4. I haven't had a chance yet to see if (...) (19 years ago, 20-Feb-07, to lugnet.cad.dev.mac, FTX)
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 | | Re: LDView 3.1 on Mac OS X!
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(...) On my MacBook, wchart is a 4-byte type. I'm not sure about the QChar definition. I've found a class definition in /src/corelib/tools/q...ar.h/.cpp, but my C++ is weak so on first glance I'm not sure how to interpret its type compatibility. (...) (19 years ago, 20-Feb-07, to lugnet.cad.dev.mac, FTX)
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