 | | Re: Announcing Bricksmith for Macintosh
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(...) It's already there in the CVS archive. Check out the (URL) SourceForge project page> by clicking on the link at the bottom left of the bricksmith homepage. Then scroll down to the (URL) Browse CVS> link if you just want to take a peek. The (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) source code there? I would be interested in checking it out. James (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) Joe, I just checked your webpage. You work for REAL? That is a hoot! I once looked at REALbasic. This is all very interesting. You have a 3d modeler that exports to POV-Ray??? And Brickball looks like it might be cool... Do you have an OS X (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: Requirements for Mac LDD
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(...) Oh man.... that is just cruel!!! Chris (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) Congratulations Allen on getting a 1.0 version out the door so quickly! I've added a quick fix to my Converter at: <link(URL) so that it no longer chokes on the excessive amount of space-characters, Bricksmith generated LDraw-files can now use (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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