 | | Re: Mac Brick CAD 2.3b2
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(...) Thanks for getting this out for us, Andrew! Even though the URL above doesn't work I was able to grab it and am now happily using it! (It should read mbc.html at the end I believe...) Greetz, Anton (22 years ago, 21-Jun-04, to lugnet.cad.dev.mac)
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 | | Mac Brick CAD 2.3b2
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Just a quick note, I've placed MBC 2.3b2 on my .mac site (URL) is only a minor fix update, * Improvements to the render engine * Bug fix for the display of .mpd files * The Imperial Star Destroyer will render about 2 seconds quicker on my system (...) (22 years ago, 19-Jun-04, to lugnet.cad.dev.mac)
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 | | Re: Mac Brick CAD and the Imerial Star Destroyer
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(...) I think this is what Don is refering to. Using Don's ldgliteargs to 800x537 on my aging 8 MB VRAM machine so ldglite would launch using the ATi renderer. GL_VENDOR ='ATI Technologies Inc.' GL_RENDERER ='ATi Rage 128 Pro OpenGL Engine' (...) (22 years ago, 25-May-04, to lugnet.cad.dev.mac)
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 | | Re: Mac Brick CAD and the Imerial Star Destroyer
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(...) Actually, the same thing can happen in Windows if you resize a window too big (say 1600x1200) on an older video card. However, I'm not sure you can tell that it has switched to software mode on Windows, because as far as I know it is still (...) (22 years ago, 21-May-04, to lugnet.cad.dev.mac)
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 | | Re: Mac Brick CAD and the Imerial Star Destroyer
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(...) Yeah, watch out for that software rendering on the Mac. It sneeks up on you. I know it can switch you over while your program is running, but I don't know what causes it to happen other than resizing a window. You might want to query it about (...) (22 years ago, 21-May-04, to lugnet.cad.dev.mac)
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