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 | | Central location for LDraw prefs
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| So I have been thinking a user should only have to edit the LDraw folder location once, in one app, and all other apps should use the same location. This is similar to com.apple.internetconfig.plist, where the system internet settings for mail, (...) (23 years ago, 6-Sep-03, to lugnet.cad.dev.mac)
| | |  | | L3P Launcher .7
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| I am releasing the next version of L3P Launcher. This version has a fully functioning GUI. Except for presets do not work. So if you want to make more than one custom light, you have to add them in the User Flags field. I also added a feature that (...) (23 years ago, 1-Sep-03, to lugnet.cad.dev.mac)
| | |  | | LDGLite 1.0.0 video matrix
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| Don, I added a table of observations for the various video modes and LD modes to the end of the message. I put in carriage returns to manually wrap lines before 80 characters, and everything lines up nicely if you use a monospaced font. One last (...) (23 years ago, 9-Aug-03, to lugnet.cad.dev.mac)
| | |  | | Re: LDGLite 1.0
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| (...) Ah yes, I see the problem. Since I didn't really expect the driver to actually report a change, I neglected to call the glutPostRedisplay() function, so it won't do a full refresh until you do something that makes it redraw. I'll fix that one (...) (23 years ago, 9-Aug-03, to lugnet.cad.dev.mac)
| | |  | | Re: LDGLite 1.0
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| (...) At screen resolution 1024x768, 32bit, issuing the following command ./ldglite100 -le -v800,600 mini.dat puts up the following window (URL) (terminal reports ATi drivers) moving the window (not resizing just moving) changes the contents to (...) (23 years ago, 9-Aug-03, to lugnet.cad.dev.mac)
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