 | | Re: Mac Brick CAD 0.6.2
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(...) QTVR works great now. The rotating parts is nice. I like the axis of rotation. Now we need it to snap to 10 or 15 degree rotations when dragging with the mouse. Multiple part rotation doesn't work. See my robot's left lower leg: (URL) kinda (...) (23 years ago, 1-Aug-03, to lugnet.cad.dev.mac, FTX)
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 | | Mac Brick CAD 0.6.2
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Mac Brick CAD 0.6.2 (Carbon) is now available for download at <link (URL) Improvements include Improved model rendering 'Power User' shortcuts Improved QTVR exporting Additionally, the source code is also available in a seperate file at the above (...) (23 years ago, 1-Aug-03, to lugnet.cad.dev.mac, FTX)
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 | | L3P Launcher v0.6
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(URL) think this version is alot more useful than the last. Even though not much is different. I added: All of the checkboxes remember their state. A user flags field, so that you can enter in camera and light values if you know the flag values. (...) (23 years ago, 31-Jul-03, to lugnet.cad.dev.mac)
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 | | Re: rotating models in MBC 0.4.1d Cocoa
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(...) Chris, Unfortunately the answer isn't necessarily simple. In the parts files included with Brickdraw 3d, I found an error in part 590 (Train Engine). At least one of the Type-2 lines is corrupted. However, I didn't notice the error in the file (...) (23 years ago, 31-Jul-03, to lugnet.cad.dev.mac)
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 | | Re: LDGLite outputting gobble-dee-goo to terminal window
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(...) Less that a second for my Mini, but it is mini :) About 4 seaconds for my black tank car, which has 284 (?) parts. About 8 seconds to draw my GP30. The dat for the GP30 has 817 lines (not all of them are parts). Redraw the model every time... (...) (23 years ago, 29-Jul-03, to lugnet.cad.dev.mac)
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