 | | Re: BrickDraw3D bleeda
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(...) Hopefully this is a more sensible challange than some of the causes I've adopted. DOS versions? What was I thinking? Every now and then I still have to fight the urge to waste more time on that one. (...) Gotta love those trusty old C string (...) (24 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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(...) I take that as a challenge! actually dragging a group is frightening but I think I can just do it (graphically) right now I've got no color support whatsoever - everything is blue. (...) I see strlen() and strtok() are still with us. I must (...) (24 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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(...) What's a "bleeda"? Bleeding edge? If you really want to keep up with the bleeding edge, you're gonna have ta support dragging in a nicely colored set of parts from a peeron inventory page. Heh, heh! Take a peek at the latest main.c and (...) (24 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
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 | | BrickDraw3D bleeda
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Now parts dragging is implemented for the model! It is at last possible to build. And to save files. I have solved several nasty bugs too. So expect a release in a day. Not so much a "beta" as a "bleeda". -Erik (24 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
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 | | [ANN] LdGLite Launcher .82
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I have released LdGLite Launcher .82. What is new: The all important ICON! You can now specify the ldglite binary path. The filenames are displayed instead of the paths. LdGLite .95f. (URL) (24 years ago, 7-Sep-02, to lugnet.cad.dev.mac)
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