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| | Re: LPub open source?
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| (...) Who, me, vocal? Naah. ;-) I hope you find people to help with the project, as you know, I'm not a programmer. Of course, I'm willing to help test! -Tim (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
| | | | Re: LPub open source?
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| Tim? (...) the (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
| | | | LD4DModeler 1.0 Available
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| I've put up the newest version of LD4DModeler, it's the release of 1.0 (finaly). You can find it on (URL) in the 'download' section. Note the new url, It's only a redirector at the moment but I appriciate it if people use this url to link to (...) (21 years ago, 30-Apr-03, to lugnet.announce, lugnet.cad, lugnet.cad.dev) !
| | | | LPub open source?
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| If I were to open source LPub on sourceforce, is there anyone out there with borland C++ builder 5.0 that would be willing to help me? I don't want to bother if no one will help. Lots of people want things, but often the most vocal don't have the (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
| | | | EPS output from LDGLite (Was: LDraw -> EPS)
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| (...) Yes. But I need to overcome my strong dislike for C code every time I open a C file to do anything with it. (...) Yes. Take a look at my LEGO purist's fighter> for an example: (URL)and the elimination of occluded polygons. Yes. The above file (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
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