Subject:
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OpenGL/Perl Modeller
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 16 Mar 1999 15:12:53 GMT
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Viewed:
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785 times
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Okay, this is my second posting (the first was to lugnet.cad) about PerlLD
which is my little Perl/Tk/OpenGL modeller. You can use it for creating &
viewing complete models but my intent is to use it to make parts (loading gets
slower as the size of the model grows).
Anyway, I use it under Linux with Mesa to do my GL rendering, but it _should_
work under Windows but I have not tried it.
Features:
- Rotate & move around model
- Interactive editor will allow you to see changes & render them
- Clicking on something in the model will highlight the line in the
editor window that corresponds to the point selected
Todo:
- Save the files
- Automatically apply changes to the editor
- Allow definition of LDraw objects by clicking on points on the model
- Allow insertion of objects & allow rotation & movement without
needing to specify matrices
- Clean up interface
- Understand .ini files and LDLite meta commands
I have not bundled up my current release so email me if you are interested.
-ben
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