| | Re: dithered colors w/ Jango Fett Helmet/Jetpack
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(...) AAAaaaaaah! so that's the reason! (...) Yes, that's VERY helpful. I will fix that immediately, and repost. A question though: Should I really use color 383 (chrome) for the body of Jango's helmpack and the details on Boba's? Neither of them (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
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| | Re: New Part: Jango Fett Helmet/Jetpack
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And the "exponential" numbers need to be converted to just plain zero. Franklin (22 years ago, 11-Jun-02, to lugnet.cad.dev)
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| | Re: New Part: Jango Fett Helmet/Jetpack
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Also, you'll need to remove the "WRITE" statements from the file before uploading it to the Tracker. HTH. ;-) Franklin (22 years ago, 11-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: dithered colors w/ Jango Fett Helmet/Jetpack
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Tim, You need to make extra subfiles, for the dithered colors. (LDraw requires this; otherwise, LDraw messes up rendering the dithered colors.) "Dithered colors" are those color codes from 256 to 511. (for ex.): Simply copy all the quads for (...) (22 years ago, 11-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: bushman hat...
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[fut --> ".dev" ] (...) I don't recall who did it, but I do recall that someone did encode a version of the bushman hat. I don't recall if he ever posted the file to LUGNet, though... (I just recall seeing the file at someone's website.) HTH, (...) (22 years ago, 11-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
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