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 CAD / Development / 6872 (-10)
  Re: A comprehensive LDraw object model
 
(...) Actually this brings up a different issue. I haven't put alot of thought into it yet, but I think it would be useful to add information in the part files that would allow a program to differentiate between geometry that represents 'outside' (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
How about an LDraw DAT model reducer - something that hacks out the insides and leaves nothing but a hollow shell? This way you could port it to platforms that can't handle so many polygons, and also render in realtime. It would kind of be like (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) Aren't all of these classes Abstract? I mean this is only a template for implementing a Class Library right? Are you planning on actually filling in the code also? or just defining the interfaces? (...) So far you've got a few more levels in (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) > (Maybe not too much, let's keep it lean and mean.) At the least, I > think we should make the object model workable in C++, Java, Perl and > Python. (...) This is interesting. I wonder what we can do as far as making it both comprehensive (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) Here's my first contribution, a rough outline of a class structure. *** LDRAW LINE TYPE CLASSES *** abstract class LineType - ancestor class for all line-type objects + class LineType0 - comment line-type + class LineTypeCommand - command (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev)
 
  A comprehensive LDraw object model
 
Hey folks, I think we need to figure out a comprehensive LDraw object model. Something that can be presented simply, and easily ported to various modern programming languages. A comprehensive class diagram would be a great start, and some code to (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev)
 
  Re: LCD - Calling for work
 
(...) OK, ladies, gentlemen and minifigs, so everybody is agreeing it is a good idea, what is more, it is already a group of good ideas, including LCD itself (by the way, LCD could stand for Lugnet.Cad.Dev, too! :) and the LMPL language, and so on. (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev)
 
  Two new CAD development newsgroups: LCD (LEGO Connection Database) and Macintosh
 
Two new CAD (Computer Aided Design) software development newsgroups have just been created for the discussion of new CAD software projects. CHARTER/PURPOSE ===...=== -> lugnet.cad.dev.lcd (group): LDraw Connection Database forum: in-depth technical (...) (23 years ago, 8-Feb-02, to lugnet.announce, lugnet.admin.nntp, lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.lcd, lugnet.cad.dev.mac)
 
  Re: LCD - LDraw Connection Database - Proposal
 
(...) I think the idea of having an LMPL separate from the LCD is definitely a good idea. Not everyone is going to want to do animation or whatnot - I know that I'm personally more interested in just having a good way to connect the parts together. (...) (23 years ago, 7-Feb-02, to lugnet.cad.dev)
 
  Re: Is there a moved-to utility?
 
(...) There's two programs I know of that do this: MLCad and a Perl script I wrote over three (!) years ago. It wrote the changes back to the original file, and all the little things (like the LDraw path) had to be hard-coded into the script. I (...) (23 years ago, 8-Feb-02, to lugnet.cad.dev)


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