| | Re: 1.9 Source now available
|
|
(...) Thanks for continuing LDView. LDView is the best LDraw viewer. Damien (23 years ago, 18-Jan-02, to lugnet.cad.dev)
|
|
| | Re: LDGLite orientation matrix (l3p enhancement requests?)
|
|
(...) Well yes, I once compared the orthographic projection to a perspective projection seen from an infinite distance. I suppose this would give you an infinitely small camera angle. But you're missing the point. I'm trying to position ldglite as a (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
|
|
| | 1.9 Source now available
|
|
The LDView 1.9 source code is now available from the following location: (URL) is also a link on the main LDView web page to the above page.) Note that it's a little more difficult to build now, because you have to first download and build the (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev)
|
|
| | Re: LDGLite orientation matrix (l3p enhancement requests?)
|
|
Don Heyse wrote... (...) See examples in (URL) POV's orthographic keyword in the camera definition would require another way of calculating the optimum camera position. I think one of the great features about L3P is that you always get a good view (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
|
|
| | Re: The LDraw Community is what each person makes it
|
|
Robin Sayce-Jones wrote... (...) That's what I call an understatement! (...) Aint that true... /Lars (23 years ago, 10-Jan-02, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
|